UxrGrabber.RequiredMirrorType Property
Gets, based on FingerDirection and PalmOutDirection, which mirroring snap transforms should use with the grabber if they want to be mirrored. Snap transforms are GameObjects in UxrGrabbableObject that determine where the hand should be placed during grabs by making the UxrGrabber’s transform align with the snap Transform. Mirroring snap transforms is used to quickly create/modify grab positions/orientations.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public TransformExt.MirrorType RequiredMirrorType { get; }
Return Value
Type: TransformExt.MirrorType
Which mirroring TransformExt.ApplyMirroring() should use