MeshExt.HasBoneInfluence Method

Overload List

NameDescription
Public methodStatic memberHasBoneInfluence(BoneWeight, Int32, Single) Checks whether a given bone index has influence on a skinned mesh vertex.
Public methodStatic memberHasBoneInfluence(SkinnedMeshRenderer, Transform, Single) Computes the number of vertices that a bone influences in a skinned mesh.

See Also

Reference

MeshExt Class
UltimateXR.Extensions.Unity.Render Namespace